2015.09.24: Treasure Hunter Man 2: Released! (Windows only)
I made another one of these things. You might like it if you're into pixels like I am. Oh those pretty pixels! Screw 3d. Seriously! (Kidding. I actually do a lot of 3d gamedev nowadays, it just hasn't resulted in something finished yet.)
If you thought teenagers are annyoing, then... this game'll certainly reinforce that. Those little jerks and their weird teenage impulses!
Game release time!! This was originally going to be AGwaK 3 a long time ago, but now it's... Unstrong!
The game is an exploratory platformer. It's totally scientifically accurate and teaches you about magnets and sticks and robots and stuff. You also get to yell at your dad! Sound good? Ok. Then download and play!
Gameplay video (framerate is weird and stuff is blurry because I don't know much about recording gameplay yet):
2014.05.05: AGwaK7: Sky Crashers for Android released
Enough stalling, here's the Android version of A Game with a Kitty 7: Sky Crashers. It'll be on the Play Store shortly if you want to go that route. You can search for 'origamihero' to see all my games on there.
I also signed up to Twitter! My account is here: LINK
2014.04.09: A Game with a Kitty 7 - Sky Crashers: Finished
Okay! Looks like the game is done! Testing hasn't revealed any show-stoppers, so we should be good to go. for now it'll be the Windows version only. Android & HTML5 will follow soon.
This time, we follow the adventures of Darling Kitty, the youngest of the tribe. It's her first adventure! Her journey takes her up into the starry skies where unspeakable things lurk - things that write horrible fiction about robots in the dark. Things that wear glasses. Things that go 'Blarg' a lot. It'll be quite the adventure!
2014.04.06: A Game with a Kitty 7 - Sky Crashers: Coming Soon
Pretty soon, too! The game is done, all the content is there. It also features Sean Cameron's soundtrack that we planned to use in Treasure Hunter Man a few years ago. Now this game gets Sean's fantastic music.
Thr game wi'll be available on Windows, HTML5 & Android.
I tried something new here. This game has drawn backgrounds, no actual tiles. It feels more organic that way. Everything's anti-aliased. That took me a bit to get used to.
Gonna release it in the next few days, I still need to do some bug-testing.